Thinking Through the Body (Video essay)

‘Thinking Through The Body ArtLab 08’ is an interdisciplinary research project exploring the use and potential of touch, movement and proprioception (the sense of ones position and volume in space) in body-focused interactive art practices. Project participants are: Catherine Truman, Garth Paine, George Khut, George Khut, Jonathan Duckworth, Lian Loke, Lizzie Muller, Maggie Slattery and Somaya Langley. The project has been supported through the Australia Council, Inter-Arts Offices ‘ArtLab 2008′ initiative and generously supported by Campbelltown Arts Centre, the Bundanon Trust and Performance Space. (11-minutes)

2009
Mike Leggett

From Botany to Bundanon (Video essay)

2011
Mike Leggett

The Dutch artist Jan Hendrix meets with local naturalist, Jim Wallis. Jim has been studying the fauna and flora of the Bundanon Trust property on the banks of the Shoalhaven River in New South Wales since the mid-1970s. He shares his archive with Jan during this the artist’s third residency. Hendrix develops further his ideas using the flora of Bundanon upon which many of his prints and sculptures are based. A resident of Mexico City for the past 35 years, his new work is informed by the botanical specimens collected by Joseph Banks in Botany Bay in 1777, some of which are found on the Shoalhaven. (12-minutes)

Multiplying options

2002
Mike Leggett talks to Megan Heyward
In RealTime No 49, Mike Leggett talks to Megan Heyward about her interactive CD-ROM ‘of day, of night’
Megan, your new interactive work of day of, night follows on from I am a Singer, the CD-ROM which you completed in 1996. Like other artists with a fascination for a field that has been called “interactive cinema”, you continue to examine the operation of memory and the construction of identity in the subject. More

I’ve grown accustomed to your interface

2013
Darren Tofts

RealTime Media Art Archive was launched in 2013 with an Introduction to this online resource by Darren Tofts. “Media art has been well represented as a contemporary art phenomenon in publications such as Artlink, Mesh, Photofile, 21C and World Art. The sub-titles of some of these magazines even changed to reflect and accommodate the digital post-age we lived in, but thankfully avoided way-cool U.S. monikers like “Wired” or “Mondo 2000” to do so. RealTime has been no different, incorporating both “techno” and “media” arts as part of its remit from the start.” More

How Artists Fit Into the Research Process

The study collects, compares and synthesises existing knowledge from specific sources about artists and creative designers working within research processes. The emphasis is on collaboration, evaluation and reflective practice. In Transactions, Leonardo International Journal for Art, Science and Technology, Vol 43, N2, pp 194-195.

2010
Ernest Edmonds & Mike Leggett

New Media and New Images

Published in the Melbourne magazine STORM in July 1995, the article was based on an introductory paper given to a seminar held at the Art Gallery of New South Wales at the beginning of the year. The paper considers the impact of new technologies on artists’ practice and the influence artists can have whilst exploring these tools, on audiences of scientists and audiences for art.

1995
Mike Leggett

Competitive Interactions

Published in the Melbourne published magazine STORM in August 1995, the article is a report of the Ars Electronica event in Linz, Austria, an international event with a Sydney artist, Bill Seaman mentioned amongst the award winners.

1995
Mike Leggett

Different Class

A review by a Village Voice writer of the Shoot Shoot Shoot touring exhibition of early British avante-garde film, when it landed in New York City in early 2003.

2003
Ed Halter